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Don’t buy the Apple Watch version 1.0
We've all had about a week to think about the Apple Watch, which is all we can really do with it between now and when it launches in early 2015. There have been plenty of strident pieces written about it since the announcement, and as usual it's pretty easy to find one that reinforces whatever opinion it is that you already have. It's terrible! It's perfect! It's totally irrelevant!
We're not going to be so quick to judge the Apple Watch as a product category, at least not based on our blink-and-you'll-miss-it hands-on session. That said, you probably shouldn't buy the first one. The Apple Watch has promise, and it will have even more once actual people (and developers) can sink their teeth into it. But remember, this is a 1.0 product, and nearly all tech companies have a less than perfect track record when it comes to brand new releases. A quick look into Apple's past is no different, revealing that you rarely want to own the very first generation, version 1.0 iterations of the company's products. Apple's first tries are rarely bad, but they're almost never the company's best work.
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GIGABYTE BRIX Gaming BXi5G-760 mini-PC Review
GIGABYTE's BRIX Pro (using an Intel Iris Pro part) has made a big splash in the market, particularly as a Steam machine. Enthused by its success, GIGABYTE has introduced the BRIX Gaming lineup. The lineup consists of mini-PCs in a form factor similar to the BRIX Pro (which itself had the footprint of an Intel NUC kit). The current flagship in the BRIX Gaming line is the BXi5G-760, a machine featuring a Core i5-4200H Haswell CPU and a NVIDIA GTX 760 discrete GPU. Given the paper specifications of the GTX 760, the machine promises to be a gaming powerhouse in its size class. Does it live up to its potential? Read on to find out.
Google Launches Android One in India
Android is the world's most popular mobile operating system, with over 1 billion monthly active users as of July. But according to Google that's only the beginning. Android One is Google's initiative to target the other 5 billion people on the planet; people who may live in areas where purchasing the latest $700 flagship device simply isn't an option. In some of the countries Google is targeting, the average monthly income may be as little as the equivalent of $250. This is an enormous barrier for smartphone adoption. At Google I/O the stated goal of Android One was to bring a high quality smartphone experience to the masses in a $100 package. Today the first step is being made, with the launch of three new smartphones in India from manufacturers Micromax, Karbonn, and Spice.
Starting at 6399 Rs (~$105) the devices are slightly higher than Google's initial price projection but still within a price range that should be affordable by many people in countries like India, Indonesia, and the Philippines. They feature SoCs from Mediatek, and include features like dual SIM cards and FM radio support which are more popular in those countries than in others like the United States for example.
To avoid the issues that have traditionally plagued performance and software on low-end devices, Google has been working with various hardware suppliers and manufacturers to create a reference platform for Android One devices. This specification consists of a 4.5" 854x480 IPS display, a 1.3GHz quad core CPU from MediaTek, 1GB of RAM, 4GB of NAND, MicroSD support, a 5MP rear camera, 2MP front camera, and a 1700mAh battery. At $105 that's a very good value proposition.
Google will also be supplying all software support which means that updates will come directly from Google and Android L support is a guarantee. Google has partnered with Indian cell carrier Airtel to allow users to download 200MB per month from Google Play without counting against the user's data allowance. For the first 6 months, software updates will also be free to download over the air using cellular data.
The Karbonn Sparkle V, Micromax Canvas A1, and the Spice Dream Uno can be seen at their respective manufacturer's websites. The devices are currently for sale at major Indian retailers including Flipkart, Amazon India, and Snapdeal.
Apple puts up support page to get U2 album out of your iTunes
After angering some customers by sticking a free U2 album in their iTunes accounts, Apple has put up a support page with instructions on how to get the album out of their libraries. Removing the album requires navigating to a special itunes.com URL and confirming the removal with an Apple ID and password.
Apple gave away the new U2 album, Songs of Innocence, as a kicker to its most recent announcement event for the iPhone 6, iPhone 6 Plus, and Apple Watch. But Apple didn't just make the album available; it literally placed Songs of Innocence in the iTunes library of each of its 500 million users.
The album isn't downloaded automatically unless users have automatic purchase downloads turned on, and is little more than an indicator that it's available to the user, but for many customers, any U2 is way, way too much U2. NYMag highlighted some of the negative reactions, including "My disdain for the band U2 is making me contemplate switching to a Samsung Galaxy phone #overratedband #Bonoisaturd" and "What is U2 and why is it a gift? You can keep that."
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Why Minecraft is now Microsoft-owned but not Microsoft-exclusive
In an alternate universe, Microsoft's $2.5 billion acquisition of Minecraft maker Mojang today looks very different. In that universe, Microsoft follows historical form and announces that, henceforth, all Mojang projects and future versions of Minecraft will be exclusive to Microsoft platforms: Xbox consoles and Windows PCs, tablets, and phones.
In that alternate universe, a lot of new people would be taking a good hard look at those Microsoft platforms today, especially the millions of parents with Minecraft-obsessed kids. It's been noted for years now, but it's worth pointing out again that for an entire generation of kids Minecraft is the new Lego; less a mere video game and more a wide-ranging platform for connected creativity and self-expression. If Microsoft controlled the only ways to access that Minecraft platform, millions of people would come along for the ride, even if they grumbled loudly about having to switch devices to do it.
That's not what happened, though. Instead, for the first time in its long history of game publishing, Microsoft is going to begin making games directly for competing hardware platforms. As the company said in its press release today: "Microsoft plans to continue to make Minecraft available across all the platforms on which it is available today: PC, iOS, Android, Xbox, and PlayStation."
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Court blasts US Navy for scanning civilians’ computers for child porn
A federal appeals court said the US Navy's scanning of the public's computers for images of child pornography constituted "a profound lack of regard for the important limitations on the role of the military in our civilian society."
The Naval Criminal Investigative Service (NCIS) practice led the 9th US Circuit Court of Appeals to suppress evidence in the form of images of child pornography that an NCIS agent in Georgia found on a Washington state civilian's computer. The agent was using a law-enforcement computer program called RoundUp to search for hashed images of child pornography on computers running the file-sharing network Gnutella.
"...RoundUp surveillance of all computers in Washington amounted to impermissible direct active involvement in civilian enforcement of the child pornography laws, not permissible indirect assistance," Judge Marsha Berzon wrote for the San Francisco-based appeals court.
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iPhone 6 and 6 Plus pre-orders break record, top 4 million in one day
On Monday, Apple confirmed that its iPhone 6 and iPhone 6 Plus pre-order numbers broke records for the smartphone line, as they combined to rack up over four million purchases in the first 24 hours they were on sale. As we reported—and Apple's announcement confirmed—many of those pre-orders won't ship to customers until October.
The pre-orders, which started early Friday morning in nine nations, handily surpassed the first-day numbers of the iPhone 5; that model received over two million pre-orders in 2012, though its actual first-weekend sales upon retail launch reached five million.
That doesn't mean Apple's first-week in-store supply will be able to feed the sort of demand that the iPhone 6 is generating. Anybody curled up in a sleeping bag in front of an Apple Store right now, however, can take comfort in the fact that Apple will make "additional supply" of both models available to purchase at 8am local time this coming Friday. All four major American carriers' stores will also have phones available on Friday, as well as "additional carriers and select Apple Authorized Resellers."
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Comcast calls rumor that it disconnects Tor users “wildly inaccurate”
Comcast has lately found itself issuing public apologies on a somewhat regular basis as subscribers share tales of horrible customer service.
But the latest accusation leveled against Comcast—that it is threatening to disconnect customers who use the anonymity-providing Tor browser—hasn't been backed by convincing evidence that it's happening. And Comcast dismisses the rumor as “wildly inaccurate.”
It began Saturday with a site called DeepDotWeb claiming that Comcast has “declared war on Tor Browser.”
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Google launches Android One, bringing India $105 smartphones
Today, Google is launching "Android One" in India, an effort to get high-quality, cheap smartphones into the hands of people in developing countries. Google provides a reference design to OEMs, which then build devices to Google's spec. The devices run stock Android, and Google provides all the updates—you can think of it as a non-flagship version of the Nexus program.
Google has high hopes for Android One, as its blog says it hopes to reach "the next 5 billion" people with the program. Google says only 1.75 billion people have a smartphone, leaving over five billion potential Android users out there.
Most of those five billion people don't have any Internet access at all. These smartphone statistics line up pretty well with stats for the world's disconnected: only one-third of the world is online. A big part of getting online is having a device that can download and render the Internet, and smartphones are the smallest, cheapest Internet browsers we have. Google isn't doing anything to ensure that its Android One phones come with Internet service, but it no doubt hopes getting devices into the hands of users will drive demand for cheap Internet access.
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AMD’s Power Pack: 6 APUs in a Box for System Builders
It went relatively under the radar during the past two weeks of intensive launches, but AMD is launching a new campaign specifically for system builders dubbed the AMD Power Pack.
Normally system builders (including both the mass production sellers and boutique builders) have the option of buying a Product-In-Box (PIB) retail APU with a CPU cooler, bundled codes and all the manuals, or the tray processor which comes just as the processor. The AMD Power Pack meets the PIB and Tray parts half way, offering in one package a set of six processors with bundled codes and CPU coolers, but no manuals and in a single box arrangement. This helps to save on the packaging and offer a price point between the PIB and Tray cost.
We caught up with Adam Kozak, Product Marketing Manager from AMD, for some inside information.
Can you give us a little bit of the history of the AMD Power Pack?
We previously had a Power Pack scheme back in the days of Athlon, which had success. At the request of system builders around the world, we have reintroduced the scheme with some of our most popular AMD APUs. We ran a successful test back in February and March of this year, and now we are pushing ahead with offering the Power Packs initially to EMEA and North America with other regions to follow.
What is the current AMD Power Pack all about?
We want to offer system builders some savings and encourage them to design systems around AMD products that might offer some better value than before. Secondary to this, noting how much waste goes on with PIB type bulk purchases, it offers a chance to cut down on waste and recycling as well. It offers that combination of PIB and Tray at a lower cost than PIB alone but with all the bundled extras, especially if we are running a promotion at the time.
What sort of buyers are you expecting for the Power Pack?
At this point in time we are selling to system builders through our distribution channels. This includes those who build hundreds of systems a week down to the boutique builders who specialize in custom designs and configurations. Both of these types of system builders are prevalent through EMEA and NA. We currently do not have plans to these direct to end-users, however system builders might sell spare processors as OEM parts.
Which APUs will be available in the Power Pack?
At this point in time we have two options: a bundle of six A8-6600K APUs or a bundle of six Athlon X4 760K CPUs. This are both Richland parts, and we are looking into expanding the selection based on regional requirements and demand.
What is the expected discount to be over buying them separately?
Currently the difference between PIB and Tray is 5-10% depending on the APU, so the Power Packs will be somewhere in the middle of that, to both offset the semi-bulk purchasing with coolers and without a large chunk of the packaging that might come with a PIB version. Exact discounts will vary between regions.
Will there be different power packs for different regions, e.g. AM1 Kabini Power Packs for those target markets?
As time goes on, we are evaluating each region on what product segments are selling well and what our customers demand. AM1 is doing well in the regions where it is focused for – South America, Latin America, Africa and South Asia. We look at our quarter-on-quarter sales against demand, as well as talking to customers, to find where the Power Pack is best suited. Also, if we see an opportunity before we examine sales figures, we might make a strategic move and offer a particular Power Pack in that region.
How will it be sold?
System builders will have to inquire direct with their local distributor.
What will the warranty situation be for these parts?
An end-user will not notice if they buy a system with a Power Pack part – it is up to the system builder and the distributor to determine which segments of the warranty are held, depending on the region. Typically the system builder will honor the warranty you purchase with the system.
Will there be GPU versions of the Power Pack? If not, is this an opportunity missed?
GPUs are a little different to our processor line, purely because we sell the chips to our GPU partners who then make the cards. We have discussed in the past organizing bundles with our GPU/Motherboard partners combined with our APUs from the distribution level, however that tends to be highly region specific.
What plans does AMD have for the Power Pack in the future? How long will the promotion go on / will it emulate Never Settle and continually get updated with newer APUs?
At this point in time we are hoping to push forward into more regions as our research shows is the best way to go. As I mentioned, sales figures are usually organized into quarters so that is how we will make sense of the obvious markets to push into, however if there is a strategic opportunity with the Power Pack then we can push ahead before sales numbers come through.
Our initial phase-in back in Q1 2014 was very well received, so we hope to continue in the same fashion. If we see demand for our flagship processors such as the A10 series on our coolers, then it makes sense to follow that route. At this point in time our FX line is more oriented towards the boutique builders who tend to use their own cooling systems, so it makes more sense for them to buy our Tray units rather than us to offer a Power Pack.
Closing Thoughts
The Power Pack is essentially an extra SKU for system builders between buying a batch of tray processors (100 or 1000) against a bulk order of product-in-box units. By adding in the coolers and promotion cards while reducing the amount of waste and the price vs. six individual PIB units, I can see a Power Pack being preferential against PIB as long as the system builder plans to use the stock cooler.
The only issue AMD has is with choosing which APUs to use. I would have assumed Kaveri (A6-7400K, X4-840) would be the first choice over Richland, but it would seem there is still demand for Richland in the pipeline. There is the potential for a lower end-user system cost. Depending on the unit, we might be talking only $1 or $2 savings per system based on the Richland APUs.
If AMD sold Power Packs for all APUs, the end user might end up with a larger discount (for example, $3-$7 for FX-9590 + AIOs) if the system builder passes it on, but that might end up detrimental to AMD and cut into margins or cause over-demand increasing the difficulty to react dynamically. It is a balancing act between trying to encourage system builders to use APUs while still turning some profit per unit, but I do hope AMD keep up the sentiment and apply the same philosophy with the latest architectures.
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It’s official: Microsoft acquires Mojang and Minecraft for $2.5 billion
As predicted last week by the Wall Street Journal, Microsoft used its Xbox blog to announce that it has acquired Mojang AB, the Swedish company behind the blocky sandbox game Minecraft. Last week the rumors were that the company’s acquisition price would be a whopping $2 billion, although Reuters and a few others suggested a higher amount. According to Mojang AB’s blog, those guessing high had it right—the total amount was, as Mojang puts it, "a smooth 2.5 BILLION dollars."
The obvious fear when a large company swallows a small one for a valuable IP like Minecraft is that the large company is going to radically change the formula that made the IP successful in the first place. For Minecraft, radical change would mean altering the egalitarian, open-platform nature of Minecraft or undermining the vast community of livestreamers who monetize their own Minecraft experiences.
Though the deal is only just now being made public, early indications from both Microsoft and Mojang are that fundamental changes to Minecraft's formula won’t be happening—at least, not yet. "There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop," says Mojang’s blog. On streaming, Mojang notes that "stopping players making cool stuff is not in anyone’s interests."
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ASUS Announces Haswell-E Workstation Motherboards: X99-E WS (1P) and Z10PE-D8 WS (2P)
The normal route for workstation level motherboards is from the server business unit of a motherboard manufacturer, which then works its way into full systems rather than being sold separately. The other, less used alternative is for the mainstream end-user motherboard business units to develop their own and sell directly to end-users building their own workstation. While some of the motherboard manufacturers are slowly jumping on this bandwagon, ASUS has been at it for a number of generations now, with enough success to continue into their new Haswell-E designs which have just been announced.
ASUS X99-E WS
The X99-E WS follows on from the X79-E WS and the X58-E WS, and the most obvious thing to notice is the seven full-length PCIe slots. ASUS’ workstation line of motherboards, as I was told during my time at their HQ, is focused at maintaining compatibility and function with as many different types of PCIe devices possible. This includes RAID cards, PCIe storage, video capture cards, PCIe co-processors, FPGAs, normal GPUs and any other form of throughput accelerant. In order to assist with bandwidth, it would seem that this motherboard uses a PLX chip to give a full PCIe 3.0 x16/x16/x16/x16 for four-way or x16/x8/x8/x8/x8/x8/x8 when all the slots are populated.
The system includes exclusive Beat Thermal Chokes (v2), 12K capacitors and enhanced power connectors. For onboard storage, M.2 x4 is supported along with dual SATA Express and ASUS’ PIKE II (Proprietary I/O Kit Expansion). Thunderbolt support is also provided via the onboard header. Networking comes via a dual Intel solution (I210-AT and I218-LM) with audio from a Realtek ALC1150. ASUS’ WS line of motherboards includes maintenance tools such as the Q-Code Logger and Dr. Power, the latter being for power supply monitoring.
Gallery: ASUS Announces Haswell-E Workstation Motherboards: X99-E WS (1P) and Z10PE-D8 WS (2P)
While pricing and release date has not been released yet, we expect the X99-E WS to be in the $520 price bracket and should be available in North America in the next few weeks. Note that this motherboard acts more like an end-user product, and thus comes without AST2300/IPMI monitoring tools. This would lower the price, however the upshot is an enhanced BIOS/software package more akin to a consumer level product than a server one.
ASUS Z10PE-D8 WS
The dual processor line of motherboards is typically the mainstay for system builders alone, but over the years various manufacturers have floated the concept of an end-user model. This is shown by our recent increase 2P motherboard reviews. The main barrier here is that to take advantage of a 2P system, Xeons get promoted to the main cost. For home-users, that cost is largely prohibitive however for the prosumer or small-business IT specialist, it becomes part of the business cost instead. With Ivy Bridge-E, the Z9PE-D8 WS seemed to be well received, and thus the Z10PE-D8 WS launch seems a logical choice.
Using the SSI EEB form factor, this motherboard supports one DIMM per channel but has the full array of PCIe 3.0 x16 slots similar to the X99-E WS. It would seem that UDIMMs are not supported here, although the specification list does mention up to 512GB RDIMM/LRDIMM/NVDIMM support. The motherboard is based on the C612 chipset, which is the primary chipset for most workstation 2P motherboards. Storage comes via 12 SATA ports with two SATA Express and M.2 x4 support as well. Similar to the X99-E WS, Beat Thermal Chokes and 12K capacitors are being used here as well. This time the WS motherboard does have management via an AST2400.
One of the more interesting features from ASUS’ PE line of WS motherboards has always been the ability to overclock using the BCLK, to which extent ASUS is promoting a potential 10% improvement in performance using their OC Tuner and Xeon Turbo Charger platform. We’ve tried testing some Xeons in house in a 1P environment and only achieved 4-7%, so it would be interesting to see this in action and observe what else is adjusted.
The Z10PE-D8 WS will be priced at $599 and will be available soon.