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VIDEO: The long road from Mount Sinjar
VIDEO: Crash kills Brazil candidate Campos
Alleged phone thief calls 911 because victim won’t leave her alone
A suspect accused of stealing a cell phone called 911 to report her alleged victim for harassment, according to a report from Komo News Tuesday. Police responded to the call when the suspect said the victim was "following her and refusing to leave her alone."
The Seattle Police Department relayed the suspect's story: she was sitting on the bus with her boyfriend near a sleeping 21-year-old man who suddenly woke up and accused the couple of taking his phone. According to the alleged victim, he was listening to music on his phone with his eyes closed when the music suddenly stopped. When he looked up, he alleged, the suspect and her boyfriend were holding his phone.
When he accused them of taking his device, he reported that the couple began punching and kicking him and then ran off the bus. He followed them, and the boyfriend ran away while the woman paused to call 911. Komo News reported that police arrived on the scene, and the woman continued to insist that she had not taken the phone until officers noticed a phone-shaped bulge in her pocket. She was arrested and taken to King County Jail for investigation of robbery as well as for allegedly possessing three grams of crack.
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Razer Announces Chroma Keyboard, Mouse, and Headset
Today in Cologne, Germany at Gamescom 2014, Razer revealed their latest updates for their line of peripherals. Launching with a new feature dubbed Chroma, Razer announced three updated devices for the 2015/2016 timeframe: the BlackWidow Ultimate keyboard, DeathAdder gaming mouse, and Kraken 7.1 headset. Presumably these devices will be similar to the existing line of Razer peripherals, with the key difference being Chroma, which provides customizable multi-colored backlighting.
The BlackWidow Ultimate keyboard is perhaps the most eye-catching of the three, and it appears similar to Corsair's RGB-backlit K70 and K95 keyboards with per-key lighting. The difference is in the details of course, and Razer uses their own custom Green/Orange switches, so the feel will be slightly different from the Corsair models. The DeathAdder and Kraken aren't quite as advanced, in that there are fewer backlights available – the scroll wheel and Razer logo on the DeathAdder are linked to the same color, while the ear cups on the Kraken are likewise linked. One interesting feature however is that all three devices can be synchronized via Razer's cloud-based Synapse software.
Like other RGB backlit devices, Chroma in theory allows up to 16.8 million colors, though as we've noted before overlap among the colors means the "useful" palette is going to be more like 20-40 colors. Besides selecting individual colors, Razer offers several effects for colors as well. Spectrum cycling is for those that want to show the full rainbow of colors, while breathing causes the backlight to pulse one or two colors on and off every seven seconds. The BlackWidow keyboard offers several additional options, including the ability to customize each individual key and save/load templates optimized for various games. Reactive mode causes the individual keys to light up when pressed and then fade out with three time delays for fading to black (slow, medium, and fast), and finally there's a wave effect that cycles the colors on the keyboard in a wave.
Razer has a web demonstration showing what the various effects look like, or you can watch the promo video on YouTube. Razer will also be providing an open Chroma SDK to allow game developers and users full access to the devices, providing the potential for an even deeper level of customization (e.g. reactive mode with multiple colors should be possible). Pricing for the devices has not been announced, but both the Chroma-enabled devices will be available starting in September 2014. The Chroma SDK meanwhile is slated for release in "late 2014".
Gallery: Razer Announces Chroma Keyboard, Mouse, and Headset
VIDEO: Swiss train derailed in landslide
Craigslist-like website for gun sales not liable for woman’s murder
A Craigslist-like website that facilitates weapons sales between buyers and sellers cannot be liable for the actions of its users, including the murder of a woman by a handgun advertised on the site, a federal appeals court ruled.
The case decided Tuesday by the 7th US Circuit Court of Appeals concerns a woman murdered in 2011 with a .40-caliber handgun that a Seattle man advertised on Armslist for $400. A Canadian man bought the weapon.
Demetry Smirnov, the gun purchaser, murdered Jitka Vesel in Chicago with that weapon after an online romance soured. He pleaded guilty and was sentenced to life in prison. The man who sold him the gun, Benedict Ladera, was handed a year in jail for illegally selling the firearm, as federal regulations prohibit the transfer of weapons to people in another state or country, the appeals court said.
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Amazon’s new mobile card reader waltzes onto Square and PayPal’s dance floor
Amazon just announced its new Local Register service, a mobile card reader and app that allows merchants to swipe cards and take payments without a traditional card reader. The service is akin to those from Square and PayPal, which both use a physical card reader that plugs into a phone or tablet's headphone jack and lets customers swipe magnetic stripe cards.
As Amazon's done many times before with books, tablets (not phones), and hosting services, among other things, the company is dramatically undercutting the incumbent companies right out of the box. Amazon's card reader only costs $10, and the company has promised that customers who register for the service before October 31 will only be charged 1.75 percent on all transaction fees made through the swipe reader until January 1, 2016. Outside of that deal, merchants using Amazon Local Register are charged 2.5 percent for each swiped transaction and 2.75 percent for all manually keyed-in purchases.
That's compared to Square and PayPal, which charge 2.75 and 2.7 percent, respectively, on swiped transactions. Both competitors charge 3.5 percent + $0.15 for manually keyed transactions. Square and PayPal both offer their card readers for free when a customer registers with them, but the true cost of the readers is in the transaction fees. Amazon, for its part, says the first $10 in transaction fees will be credited back to the customer to make up for the cost of the swipe device.
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Konami: Both Metal Gear Solid V episodes coming to PC via Steam
Famed Konami game creator Hideo Kojima seems determined to break news every single day of this week's Gamescom expo. After yesterday's revelation that Kojima is working on a new entry in the Silent Hill franchise, today comes news that Metal Gear Solid V will see release on the PC as well as consoles.
The news leaked by way of an early post to the Konami website, and it was confirmed during a live gameplay presentation and interview with GameTrailers' Geoff Keighley, which is ongoing. The website blurb suggests that both the introductory Ground Zeroes and the more substantial Phantom Pain episodes will be coming to Windows via Steam.
Metal Gear Solid V is the first game to run on Konami's new Fox Engine, and we can't wait to see what the PC modding community does with the landscape of Kojima's futuristic Afghanistan.
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OCZ Launches ARC 100 Value SSD
The release of the Vector marked as a change in OCZ's strategy. With a new CEO, OCZ's goal was to change the company's brand image from being a low-cost value brand to a higher-end, high performance and quality SSD manufacturer. For the first time, OCZ decided not to release a value version (Agility-level drive) of its Barefoot 3 platform and only focused on the higher-end market with the Vector and Vertex 4xx lineups. Almost two years later since the introduction of the Vector, OCZ is now finally comfortable with bringing the Barefoot 3 platform to the mainstream market and the ARC 100 acts as the comeback vehicle.
OCZ ARC 100 Specifications Capacity 120GB 240GB 480GB Controller OCZ Barefoot 3 NAND Toshiba A19nm MLC Sequential Read 475MB/s 480MB/s 490MB/s Sequential Write 395MB/s 430MB/s 450MB/s 4KB Random Read 75K IOPS 75K IOPS 75K IOPS 4KB Random Write 80K IOPS 80K IOPS 80K IOPS Steady-State 4KB Random Write 12K IOPS 18K IOPS 20K IOPS Idle Power 0.6W 0.6W 0.6W Max Power 3.45W 3.45W 3.45W Encryption AES-256 Endurance 20GB/day for 3 years Warranty Three years MSRP $75 $120 $240Similar to Vector 150 and Vertex 460, one of the main focuses in the ARC 100 is performance consistency and OCZ remains to be one of the only manufacturers that reports steady-state performance for client drives. The biggest difference to Vector 150 and Vertex 460 is in the NAND department as the ARC 100 utilizes Toshiba's second generation 19nm NAND, i.e. A19nm as Toshiba calls it. Despite the smaller process node NAND OCZ is rating the ARC 100 at the same 20GB of writes per day for three years as the Vertex 460, although the ARC 100 is slightly slower in performance and also drops bundled cloning software and 3.5" adapter.
Given the smaller cell size of the A19nm NAND, OCZ is able to price the ARC 100 more aggressively. At higher capacities OCZ is able to hit the $0.50/GB mark and the ARC 100 is actually very price competitive with Crucial's MX100, which has been our favorite mainstream SSDs for the past couple of months. I am getting back from the US tomorrow and my review samples are already waiting for me at home, so you should expect to see the full review next week!
Internet routers hitting 512K limit, some become unreliable
From performance issues at hosting provider Liquid Web to outages at eBay and LastPass, large networks and websites suffered a series of disruptions and outages on Tuesday. Some Internet engineers are blaming the disruptions on a novel technical issue that impacts older Internet routers.
At the heart of the issue, the growth of routable networks on the Internet overwhelmed the amount of memory set aside in infrastructure hardware, typically routers and switches, that determines the appropriate way to route data through the Internet. For the first time, the lists of routable networks—also called border gateway protocol (BGP) tables—surpassed a significant power of two (two to the 19th power or 512K). Many older routers limit their use of a specialized, and expensive, type of memory known as ternary content-addressable memory (TCAM) to 512K by default.
When the tables outgrew the space allotted for them, the routers shut down or slowed.
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The business realities of Microsoft’s Tomb Raider exclusive
Of all the announcements from Sony and Microsoft at their pre-Gamescom press conferences yesterday, the one that seemed to get the most attention is an old title with a new console home. The announcement that Square Enix would be bringing Rise of the Tomb Raider as a timed exclusive for Xbox consoles was so surprising in part because third-party console exclusives have been getting rarer for about a decade now (see our companion piece on the history of the practice).
It's not like third-party console exclusives are unheard of even these days. Microsoft made a large bet that EA's Titanfall would be a big enough system seller to justify keeping it off the PS4. The upcoming Sunset Overdrive might be an even bigger coup for Microsoft, coming from an Insomniac Games studio best known for PlayStation exclusives like Ratchet & Clank and Resistance.
Sony has secured a number of big-budget third-party exclusives for the PS4's future as well, including From Software's Bloodborne, Capcom's Deep Down, and Ready at Dawn's The Order: 1886. And both Microsoft and Sony have been gobbling up their fair share of smaller indie titles as "console exclusives" in recent months, even though most of those games are also available on PC or mobile platforms often months beforehand.
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IndieBox: for Gamers Who Miss Boxes!
There are lots of cool ideas on the Internet that never really make it out of the "startup" phase. IndieBox has been around only for a few months, but I really, really hope it catches on.
Here's the idea:
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Every month, you get a Linux/Mac/Windows-compatible Indie game in the mail. more>>
The rise and fall (and rise and fall) of gaming’s third-party exclusives
Since practically the dawn of the video game console, game makers have tried to set their systems apart with games made in-house by first-party studios or from wholly owned second-party subsidiaries. But the idea of large, independent third-party developers releasing games exclusively on one console or the other has risen and fallen in popularity over gaming's short history.
When a few Atari programmers split off to form Activision in 1979, they weren't eager to tie themselves exclusively to their former employer's console. Activision games like Pitfall and River Raid appeared on the Intellivision and Colecovision as well, even though Atari's dominant sales position ensured plenty of other third-party titles would end up only on the Atari 2600. Still, even first-party developers weren't immune to cross-platform development in those days: Coleco published games like Donkey Kong and Zaxxon on the Atari 2600 and Intellivision, as well as its own Colecovision.
The idea of the third-party exclusive really came into its own during the 8-bit era, mainly because Nintendo forced it to. To publish games on the ultra-popular Nintendo Entertainment System, licensees had to agree to a strict non-compete clause that guaranteed those games would be exclusive to Nintendo's system for two years. Most developers were more than willing to sign on the dotted line to get access to the NES' tens of millions of players, squeezing out external game development resources for upstart challengers like the Sega Master System and Atari 7200.
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VIDEO: Extinct mammoth 'walks on beach'
10 years of podcasting: Code, comedy, and patent lawsuits
A decade ago today—August 13, 2004—former MTV VJ Adam Curry spoke these words, recorded in his car in rural Belgium while driving to the Netherlands:
“Well, good morning everybody, and welcome to the Daily Source Code. Thank you very much for taking the time to download this MP3 file. Some of you may have received it overnight as an enclosure in your aggregator. In that case, thanks for subscribing. So first what I’d like to do is to explain exactly what this is, and what the Daily Source Code is going to be.”
Now, Adam Curry’s Daily Source Code (DSC) was not the very first podcast ever recorded. That honor belongs to Christopher Lydon, who recorded one back in July 2003. (Amazingly, Lydon is still going strong with Radio Open Source, which now exists as both a podcast and a public radio show on WBUR in Boston.)
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Facial recognition nabs 14-year fugitive in Nepal, FBI says
A US fugitive on the lam for 14 years in connection with child sex abuse and kidnapping charges was apprehended in Nepal after authorities scanned his "wanted" poster with facial recognition tech.
The FBI announced the arrest Tuesday of Neil Stammer, a 48-year-old New Mexico musician and juggler who skipped out on charges in 1999. The announcement came two months after James Comey, the FBI director, told lawmakers that the agency was "piloting the use of mug shots, along with our fingerprint database, to see if we can find bad guys by matching pictures with mug shots."
The hunt for Stammer went from cold to hot back in January. At the time, FBI fugitive hunter Russ Wilson had just been assigned to the bureau's Albuquerque, New Mexico, division—where he said the Stammer case caught his eye.
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VIDEO: First female winner for maths medal
VIDEO: First female winner for maths medal
Samsung announces Galaxy Alpha—built with metal, but on a budget
Samsung
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.related-stories { display: none !important; }Samsung has officially announced its first metal phone in a very long time: the Samsung Galaxy Alpha. Normally, Samsung goes all-out in the specs department and puts all the pieces in a plastic case—but the Galaxy Alpha is all about design over specs.
Specs at a glance: Samsung Galaxy Alpha Screen 1280×720 4.7" (312 PPI) AMOLED OS Android KitKat 4.4.4 with TouchWiz CPU Octa Core (Quad 1.8GHz + Quad 1.3GHz) RAM 2GB Storage 32GB, not expandable Networking 802.11b/g/n/ac, Bluetooth 4.0, GPS Ports Micro-USB 2.0, headphones Camera 12MP rear camera, 2.1MP front camera Size 132.4mm × 65.5mm × 6.7mm Weight 115g Battery 1860 mAhThe Galaxy Alpha is a 4.7-inch device that uses a metal frame, but it's not an undisputed new flagship and doesn't have top-tier specs. The screen resolution is 1280×720, which works out to 312 PPI, below the pixel density of most Android flagships (~430 PPI) but right in the iPhone 5S range (326 PPI).
Samsung's official blog lists the processor as either an "Octa Core (Quad 1.8GHz + Quad 1.3GHz)," which would be an Exynos processor, or a "Quad Core 2.5GHz" processor, which sounds like a Snapdragon processor (either an 801 or 805) that might land in the US version. The processor will be paired with 2GB of RAM, which again is not top-of-the-line for Android but should still make for a perfectly serviceable device.
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